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Character Animation in 3D, : Use traditional drawing techniques to produce stunning CGI animation (Focal Press Visual Effects and Animation
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Based on 10 years of animation teaching experience, this comprehensive guide to key techniques will ensure your skills best fit the computer animation workplace. A complete understanding of the vital animation drawing skills will be achieved by learning the pitfalls in a 2D exercise then applying these skills when using 3D animation packages.
Providing a broad coverage this book will be relevant whatever 3D package you use, Softimage XSI, Maya, 3ds max or LightWave. Just knowing and being able to use a specific 3D software package does not make you an animator, but reading this book will!
The Free CD-ROM includes; how to animate exercises in each specific 3d animation program; short movies showing best practice; computer models so you can experiment and learn; a free demo copy and discount code for the best 2D animation software you can buy, DigiCel FlipBook.
www.characteranimationin3d.com, provides further resources about the world of animation, extensive list of links, how to get a job, build a lightbox, make an animated movie and much more!
- Sales Rank: #1131223 in Books
- Published on: 2004-06-16
- Original language: English
- Number of items: 1
- Dimensions: .49" h x 7.52" w x 9.70" l,
- Binding: Paperback
- 264 pages
Review
Finally! A forthright approach to a complex art form. An inspired text that fuses an essential understanding of fundamental traditional methods and technology.
Rita Osei, Animation & Graphics Producer, Cartoon Network, Boomerang, Toonami
It was surely a matter of time before a publication like this emerged. An understanding of basic animation principles is often overlooked in 3D computer animation. This book will do much to put that right; an essential source of knowledge will enable 2D and 3D animators to understand each other's purpose.
Oscar winning animator, Daniel Greaves Director of Tandem Films
A fantastic, comprehensive, but above all practical guide to character animation. The well-pitched progressive exercises at the core make it a must have for all serious animation wannabes.
Andrew Lindsay, Senior Animator, Lionhead Studios
"The comments on the back of Character Animation in 3D by Steve Roberts...are both positive and enthusiastic. They should be and I add my voice to the others...The examples, which are also effectively presented on the accompanying CD, are familiar enough to graphic animators and encourage the CGI animator to think about the stages of the movment as it unfolds." - Imagine magazine
About the Author
has animated and directed movies for over 50 clients in his 25+ year career. Clients include the BBC, Channel 4, Tesco, Marks and Spencer, BT and Electrolux. His movie "Electrolux Home products - Why?” has won two IVCA awards and a New York Film and Television award. Steve has taught animation for 12 years among some of the UK's leading Universities. He is currently Senior lecturer in Character Animation at Central St Martins College of Art and Design.
Excerpt. � Reprinted by permission. All rights reserved.
Improve your animation by fully understanding the key 2d skills before using a computer!
Most helpful customer reviews
20 of 20 people found the following review helpful.
One of the best books on animation I've ever read!
By Pheobie anim8tor
I've bought a lot of books on 3D animation over the years and most of them are either full of information that I don't need (how to build sky scrapers or how to spin my name in letters) or don't have anywhere near enough information on how to animate (usually only one chapter).
This book has everything I need to learn how to animate!
It starts by showing how to do an exercise using 2D traditional skills and then goes on to do the same exercise in 3D (if you want to skip the 2D bit and just do the 3D, that seems to work fine). Most employers today want to see evidence of traditional animation training and this book gives you all that!
It covers everything; weight and balance, timing, walks, birds, fish, snakes, four legged animals, acting and lip-synch.
I'd rate this book with Richard Williams' The Animator's Survival kit. In other words one of those books that every animator should have.
So if you want to learn how to animate or if you want to improve your 3D skills, buy this book!
9 of 10 people found the following review helpful.
great animation book
By newBanim8or
The book has all the things i need to know for a beginner.I find this book easy to read, very helpful with lot's of illustrations/examples and the computer models are useful to practice the animation after reading it.
0 of 0 people found the following review helpful.
Great book
By S. Smith
Great book for an overview. It is not a fully in depth book, like the bible series, but for what it was designed for, it is perfect. I am a student in video game design track and a 3d modeler that uses 3dsmax. I am not an animator, though I have done the basics. This helped me a lot though.
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